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package com.mygameframework.sprite;

import java.awt.Graphics2D;

/**
 *
 * @author bill
 */
public class MovingEntity extends BaseGameEntity {
    
    @Override
    public void update(long elapsedTime) {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    @Override
    public void render(Graphics2D g) {
        throw new UnsupportedOperationException("Not supported yet.");
    }

    
}
